Curses

Though magic is rare, it's taint is seen far more often than it on it's own. Undead, and mutated individuals. Curses are magical afflictions that in some way mutate and effect the afflicted individual. These are more often than not negative in nature, but may also be positive. There are different categories of curses, including: Undead, Bestial, and Transmutative.

Undead
Undead curses are defined as curses that bring the dead back to life in some shape or form. The most common type of curse, there are many different types of undead.
 * Sanguentism
 * vampires
 * Ligarnatism
 * ghouls
 * Carervornism
 * Intelligent zombies
 * Insamenism
 * Crazy, dumb zombies
 * Unipusism
 * Worker zombies, made by necromancers

Bestial
Bestial curses are curses that cause some sort of animalistic tendency and attribute in the afflicted individual. This means that a bestial curse must make the afflicted both animalistic in personality and physical appearance in some way. Along with this, these curses must be hereditary in nature.
 * Pecvirism
 * Lycanthropy

Transmutative
Transmutative curses are those that change the physical appearance of the afflicted permanently and drastically, being brought on by a ritual. Mental characteristics may change, but this is not always the case.
 * Pythonissam
 * Cocverism